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Rock Child - Photogrammetry
Programs Used: Reality Capture, Zbrush, Substance Designer, Substance Painter, Autodesk Maya, Marmoset
Rock Photogrammetry scan. Shot with a Sony A7 III. Processed in Reality Capture, mesh clean up in Zbrush, transferred Albedo, Normals, and various other maps in Substance Designer. I then cleaned up textures and errors in Substance Painter.
Game Model
High Photogrammetry Scan
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