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GEOMOTO
Pre-production work for an educational game based on the solar system and focusing on the scientific creation of the Earth.
The proposed style for the game was a simple polygonal style. Work ranges from 2D concept work to 3D mock ups. Geomoto was created using Photoshop, Zbrush, 3DS Max and UDK.

PRE-PRODUCTION CONCEPT WORK






3D PROTOTYPE

ANIMATION TESTS


GAME USER INTERFACE MOCKUP




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