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EXODUS
A full UDK mod, I was in charge of the art direction. As Art Director I was in charge of the overall look of the game. Leading several teams including environment artists, character artists, and 2D Concept artists. Other responsibilities included doing post work to many assets, creating unique assets, textures, and characters.

TRAILER
SWAMP





CAVE




CAVE BOSS FIGHT
Cave boss modeled and textured by me
SEWER




CITY






CREATURES




CARRIER
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