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Call of Duty Black Ops III
3D Environment Artist on the Multiplayer Team
I joined the team to develop DLC maps for Black Ops III, creating props, decals, and world materials while optimizing maps. Responsibilities included modeling, texturing, UV mapping, and material creation.
Outlaw
Western Town

Micro
Players are miniature sized


RUPTURE
Futuristic weapons base


EMPIRE
ROMAN VILLA

BERSERK
Nordic Mountain

Map Overviews
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